Sony expects to have over 20 “major” titles available for its PlayStation VR2 headset at launch. While it didn’t confirm all the games’ names or developers, a slide confirmed that the list would combine first- and third-party titles and suggested it’d include the previously announced Horizon spinoff — Horizon Call of the Mountain.
“There is a significant amount of money being spent on partnerships with autonomous and other third-party developers to guarantee a considerable pipeline of attractive VR content at the launch of PlayStation VR2,” said Sony Interactive Entertainment president Jim Ryan, in comments reported by Video Games Chronicle.
Importantly, we still don’t have an official release date for Sony’s forthcoming VR headset, which the company has been slowly revealing details for over the past year and a half. The PlayStation manufacturer announced it was working on the headset in February 2021 and showed the design of its controllers the following month.
However, it wasn’t until this year that it officially announced the headset’s name, specs, and innovation. Analyst estimates expect the headset to release next year.
It’s unclear whether these 20+ titles include ports of existing games like Half-Life: Alyx, a major PC-based virtual reality release from 2020 that’s yet to be released on Sony’s console.
The Playstation VR2 will be Sony’s second virtual reality headset, following the release of the first PlayStation VR in 2016. Unlike the previous model, which was designed to work with the PS4, the second headset aims to be a companion for the PS5.
It’ll be equipped with an OLED display with a resolution of 2000×2040 per eye, support for frame rates up to 120Hz, and can connect to the console with a single USB-C cable.
PSVR 2 is the VR headset next-generation from Sony that is set to work solely with PS5. It follows the footsteps of the original PlayStation VR headset, which was established back in 2016 for the PS4. The PlayStation VR 2 is supposed to be launching towards the end of 2022, but supply chain problems might push this back to 2023.
The CES 2022 tech expo continued while a further PlayStation Blog post demonstrated the headset’s design. While comparable in design to the original headset, new features will make it much more comfortable to model for long periods.
Sony claims that PSVR 2 will bring VR gaming to “a whole new level” and that this headset features drastically enhanced specifications. Supposedly, these will permit “a greater sense of presence” so players can “escape into game worlds like never before.”
Sony acknowledges it can deliver ” a heightened range of sensations unlike any other; using the headset’s new technology integrated with the PlayStation VR2 Sense controller’s haptic feedback and adaptive triggers; Sony acknowledges it can offer “a heightened range of feelings unlike any other.” It certainly sounds promising.
We’ve rounded up everything we understand about the new VR headset from Sony below. That contains what the VR headset looks like, the latest games we’re looking forward to playing, a synopsis of the PSVR 2’s specs that we comprehend, and what features we can hope for.
The sequel to Sony’s PSVR headset pledges to provide a giant leap forward over the original PlayStation VR. Not only will the PSVR 2 take benefit of the PS5’s more powerful hardware, we now understand that it has a significantly higher resolution display for each eye. In addition, faster refresh rates, a wider field of view, and improved tracking and input are confirmed.
PSVR 2 will contain an OLED display that boasts a complete resolution of 4000 X 2040 pixels and just negligibly more than the Oculus Quest 2 – a 110-degree field of view foveated generating (a technique that uses gaze tracking only to create specific parts of the image), and include sensory elements in the headset itself.
It turns out those tales were spot on. Sony has since proved that the PSVR 2 offers 4K HDR, foveated rendering, a 110-degree field of view, and frame rates of 90/120Hz.
PSVR 2 also contains inside-out tracking, which means it’ll track you and your regulator through integrated cameras embedded in the headset itself. So your actions and the direction you look will be recalled in-game without the requirement for an external camera.
The unique sensory features of PSVR 2, as Sony anoints it, integrate headset feedback, eye tracking, 3D Audio, and PSVR 2 Sense controller to build a more profound feeling of immersion. In addition, a single built-in motor in the headset will add a tactile element that can replicate the player’s pulse during tense junctures or the rush of objects passing by a player’s head.
Eye tracking will be an exceptionally pleasing addition for VR enthusiasts, which lets PSVR 2 track the motion of your eyes. Look in a precise direction, and the headset will complete an additional input for your game character. It results in a more intuitive and natural experience.
However, this could also show delays and a high price tag for the PSVR 2. Sony has yet to complete a deal with Tobii AB, the manufacturer of the eye tracking camera Sony is utilizing. Tobii’s cameras are compelling pieces of equipment and don’t come cheaply. For example, its Eye Tracker 5 trades for about $230 / £230, and the original PSVR cost $399 / £349 at takeoff without any eye-tracking reinforcement built in.
Throw in the 120Hz max refresh rate, 4K HDR OLED display, and improved controllers, and Sony’s new headset could be more expensive. It’s also worth mentioning that the PSVR 2 headset isn’t wireless but instead only demands one cable between the headset and the console to employ.