Halo Infinite’s glitched and defeated “tank gun” will be added to the game’s campaign in a forthcoming update, developer 343 Industries announced Friday.
The tank gun is a potent weapon — essentially a portable rendition of a Scorpion tank’s cannon with endless ammo — and it’s been popular with speedrunners and as a form to make the game a lot easier.
But even though you require to know precisely where to look to locate the gun (which is hidden, by the way), Halo senior community chief John Junyszek said in April that 343 would be dismissing the “tank gun glitch” alongside the game’s second season, which established May 3rd.
Unfortunately, that conclusion wasn’t prevalent with the community, and there’s been adequate blowback that 343 has decided to bring the tank gun back.
343 will also add some skill leaps to the game’s multiplayer maps. The hard-to-pull-off jumps (like the “Pizza” hop) could offer players an advantage in a heated battle, but they may have done so in a way the developers didn’t plan.
“We originally recognized these jumps as falling into a couple of categories: Places where the environment was badly communicating the traversal options of the game world, places that formed a combat imbalance, or a combination of both,” Junyszek told on Friday on the Halo Waypoint forums.
343 made some adjustments that withdrew some skill jumps with the season 2 patch, but the community outcry has been noisy enough that 343 is scheduling to add many of them back in. “Players have made it evident that our analysis of these hops was off target, and we appreciate the feedback,” Junyszek said.

Junyszek revealed last week that 343 Industries was considering modifications in response to player feedback after the season’s launch. “We’ve seen the feedback around changes that impacted various multiplayer jumps and campaign speedrun strategies,” Junyszek said on May 5th. “We’re not at the juncture where we can promise anything yet, but want to be transparent and say that we’re taking the feedback seriously and reviewing options internally.”
Halo Infinite head of creative Joseph Staten had acknowledged the complaints as well. “Hey Spartans, this week has been bumpy,” Staten said, quote-tweeting Junyszek. “That wasn’t our goal.”
Junyszek on Friday didn’t furnish a specific date for the new update, but it rings as if it might arrive soon. “Our team has been working tough to get as much as we can in this update as fast as possible, but we need to take a few more steps before releasing it out in the wild,” he said. “We’ll share more on this update’s specific escape timing in the following few days.”
The reversals are just the latest speed bumps for Halo Infinite, which has had a rocky go of things since its launch late last year. And we’ll be waiting a while for some core features to be added to the game; 343 announced last month that it’s targeting a late August release for online campaign co-op and a September launch for an open beta of Forge mode.